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Ali, Aaron and Davids blogs.

Wednesday 8 December 2010

The lack of risk planning

Realtime World (creator of Crackdown) went into administration this year, why? Because they released APB, a 5 year game project that lacked interest. The game was not the problem, it lacked interest however the reason APB was the death of Realtime is the lack of risk planning.
The company created a 5 year planning project on the development of the game but what they failed to do was a risk analysis, what if the game fails? This is the question that should have been asked and that is why Realtime collapsed and why we got a crap Crackdown 2 from Ruffian Games.

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